It’s been a while since I last wrote an update. I kind of lost track of the devlog for a bit, but the good news is that I now have plenty to talk about. Last week was mostly about research and printing. I redesigned the head lug using surface modeling, which not only calculates faster but is also far smoother to work with. I’ll probably look into adding this method to the WebGL configurator at some point, but that’s something for a later chapter, which, for now, feels a bit far away. This week, I printed all the parts and everything is now ready for assembly. I also spent quite a bit of time on social media. Ever since creating openframe.cc, I slipped into a bit of a doomscrolling phase. Still, I don’t really consider it wasted time. On the contrary — I came across a ton of inspiring content, from branding and marketing ideas to video editing tricks, bike projects, and 3D printing innovations. There are so many creative people out there; it’s truly impressive. With all the parts printed, the wood cut to length, everything gathered in the workshop, the right epoxy on hand, and the downtube already laser-branded, there’s really no excuse left not to assemble the bike. Before doing so, I brought my small scale to the workshop and found that the first frame version weighs less than 2.5 kg. That was a pleasant surprise. I also included the 51 grams of the FSA adapter, since the frame can’t really be used without it. Another nice discovery is that the total of all 3D-printed parts doesn’t even exceed a single spool of filament. Altogether, it’s about 686 grams, and if I add roughly 10% extra for skirts, brim, and support, which I try to avoid, the total comes to 754.6 grams. That means the weight is quite reasonable. I didn’t expect it to be much heavier, but it’s not ultralight either.
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